What is Quantified Self?

Quantified self describes the phenomenon of consumers being able to closely track data that is relevant to their daily activities through the use of technology. The emergence of wearable devices on the market such as watches, wristbands, and necklaces that are designed to automatically collect data are helping people manage their fitness, sleep cycles, and eating habits. Mobile apps also share a central role in this idea by providing easy-to-read dashboards for consumers to view and analyze their personal metrics. Empowered by these insights, many individuals now rely on these technologies to improve their lifestyle and health. Today’s apps not only track where a person goes, what they do, and how much time they spend doing it, but now what their aspirations are and when those can be accomplished. Novel devices, such as the Memoto, a camera worn around the neck that is designed to capture an image every half minute are enabling people to track their lives automatically. As more people rely on their mobile devices to monitor their daily activities, personal data is becoming a larger part of everyday life.

INSTRUCTIONS: Enter your responses to the questions below. This is most easily done by moving your cursor to the end of the last item and pressing RETURN to create a new bullet point. Please include URLs whenever you can (full URLs will automatically be turned into hyperlinks; please type them out rather than using the linking tools in the toolbar).

Please "sign" your contributions by marking with the code of 4 tildes (~) in a row so that we can follow up with you if we need additional information or leads to examples- this produces a signature when the page is updated, like this: - Larry Larry Feb 8, 2012

(1) How might this technology be relevant to the educational sector you know best?

  • As a way of empowering learners to set and track individual goals. As a way of keeping museum metrics (either general metrics, like time in a museum, or specifics of how a user behaves/feels during the visit) on the radar of people interested in "quantifying" their lives. As one method of "gamifying" the museum experience (providing positive feedback for meeting challenges). - elizabeth.merritt elizabeth.merritt Oct 30, 2014
  • add your response here

(2) What themes are missing from the above description that you think are important?

  • add "mood" to the metrics tracked by these devices (even though, like food, the data has to be entered manually, at least for now!) - elizabeth.merritt elizabeth.merritt Oct 30, 2014
  • add your response here

(3) What do you see as the potential impact of this technology on education and interpretation in museums?

  • In connection with educative gamified content inside the museum or by linking museum exhibition with heritage outside the museum walls. Even maybe something similar to the idea of Geocaching, where hikers search for the treasure box using GPS. https://www.geocaching.com/ - kaja kaja Oct 26, 2014
  • It provides a tool for users to set and track progress towards self-determined goals. Quantification is raising people's awareness of movement, sleep, mood and diet as metrics for a healthy happy life. If we can embed cultural engagement in the measurable goals of life-logging, I think it will reinforce the link between museums, health and happiness - elizabeth.merritt elizabeth.merritt Oct 30, 2014
  • I agree with Elizabeth's great comments about reinforcing the link between museums and wellness. I also wonder about museum's mining this data in some way. Obviously, there are important privacy concerns, but is there a way users could share some of the data about their experiences at our institutions and how it relates to their wellness? In this data driven world, being able to quantify the connections between wellness and museums is becoming more and more important.- mcollerd mcollerd Nov 5, 2014

(4) Do you have or know of a project working in this area?

Please share information about related projects in our Horizon Project Sharing Form.